Ranking Are Completely Random? Understanding LoL’s Mysterious S Ranks

Why Do Ranking Are Completely Random in League of Legends?

If you’ve been playing League of Legends for a while, you’ve probably wondered whether the rankings you get at the end of the game make any sense. I mean, have you ever finished a match where your teammates had some pretty rough stats, yet they still got an S or even S+ rank? I sure have. This leads players to ask: are ranking are completely random, or is there some hidden logic behind the scenes?

In this post, I want to dig into the mystery of how League’s ranking system works and why sometimes it feels totally unpredictable.

The Basics of League’s Ranking System

When you finish a League of Legends game, the system rates your performance with grades like S-, S, and S+. These ranks are generally awarded based on how well you played your champion compared to other players who have played the same champion in recent games. But it’s not as simple as “most kills get the highest rank.”

Factors like CS (creep score), damage dealt, objectives taken, and even vision score play some part in your final rank. Your KDA (kills, deaths, assists) also influences the grade, but you can’t just get an S rank by racking up kills if you’re dead all the time. The system tries to balance everything.

So Why Does It Feel Like Ranking Are Completely Random?

Here’s where things get tricky. Riot Games doesn’t reveal the exact formula, so a lot of what we understand is pieced from player experiences and data mining. Sometimes, your bot lane gets stomped and has terrible stats but still ends up with that shiny S+. Makes you wonder, right?

One possibility is that the system considers relative performance. So, even if your bot lane was 0/7 or 1/4, they might have contributed significantly to objectives, provided vision, or had high participation in kills and assists. The system rewards overall positive impact on the game, not just raw kills and deaths.

Another factor players mention is that dodged games or remakes sometimes reset or alter the usual ranking expectations, making it appear random at first glance.

An Example From My Own Games

Once, I played Gwen mid and noticed my bot lane was struggling hard — their scores looked awful. Yet, at the end, they somehow got S+ rankings! I was baffled but realized that their warding was on point, and they assisted more than expected. So, their contribution was valuable despite the lopsided kills.

This suggests that Riot’s ranking system can reward different playstyles and roles uniquely. If a support doesn’t get kills but controls vision perfectly, that might be enough for an S rank.

What Does Riot Say?

Riot has given some insight on their ranking system here, explaining it’s based on multiple metrics to assess player performance. However, the exact weights are secret to prevent players from gaming the system.

If you want the full scoop, I encourage you to check that out and keep an eye on official posts.

Tips to Improve Your Chances of Getting an S Rank

  • Focus on multiple aspects of your role, not just kills or deaths.
  • Participate actively in objectives like dragons and turrets.
  • Ward often and help control vision.
  • Farm well—CS is a huge part of the assessment.
  • Stay alive and be effective in team fights.

Wrap-up: Are Ranking Are Completely Random?

So, are ranking are completely random? The short answer is no, but they can feel that way because of the many factors involved and the lack of transparency.

The rankings reflect a broader spectrum of performance than just kills and deaths, rewarding players who contribute in less obvious but still crucial ways.

If you’ve ever been confused by who gets an S rank, you’re not alone. Just remember to play your role fully and focus on all aspects of the game, and those ranks will come naturally.

For more League tips and insights, check out [Link to related post].


Image source for LoL performance metrics: League of Legends Official

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